1
What costs you a drinkThe take side. Tap to add, then set what it's worth.
2
What earns you a giveDo something good, hand a drink out. This is what keeps it competitive.
3
Your cardName it, check the gauge, send it to the group.
0Take rules
0Give rules
Take a drink when
Nothing picked yet.
Hand one out when
Nothing picked yet. Add one and the gauge calms down.
Sips, not shots. Call an Uber or have a DD. Most courses ban outside alcohol, and every rule here works with a soft drink.